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Cael Quinan
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re: Disc Healing in 3.1 / Ulduar

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This is for you Lanstorm:

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Discipline Priest in 3.1
1. We do want a lot of Power Word: Shields to be getting tossed out. You can use it on multiple people throughout the raid for additional regeneration if needed. We are still a little weary of where mana regeneration is at, we aren't sure it is really going to be hit that bad with the changes in patch 3.1.

2. The talents requested are relatively far down in the holy tree with the goal of improving overall healing, the thing is that we don't feel discipline healing will really need these buffs as it could be fairly competitive as it stands. We feel the issue is the need to track the effective of shields, since these don't show up on healing meters it looks like the disc healing is low, but overall it should work out well if you add in the data from the shields.

3. We agree that how grace works feels a little awkward, we are looking into this and may change it in the future, no guarantees though.

4. We are still okay with how the weakened soul debuff works in a raid setting. If raids only allow 1 disc priest and it becomes a plaguing problem, we'll look into it, but at the same time we don't really want to see raids running around with only disc priests (this applies to any class).

5. Like I mentioned above, we feel the overall effectiveness of disc should be pretty good in 3.1 if you consider not just the healing but the shielding aspect of it as well. We will see how it plays out. (Source)

Discipline Priest in Ulduar
Will raids want Disc priests? We are honestly not too worried about that. We'd estimate about half of the healing priests we've watched in Ulduar are Disc, at least for the guilds that are making boss kills. Consider, that when you have a tank with 45,000 health and a boss is hitting for 25,000 health (which is not the kind of thing we did in Naxx, but is in Ulduar), none of the healing you can do will let that tank survive two hits in a row. But Power Word: Shield will. (Source)


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Lanstorm



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re: interesting for sure

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I didn't realized that pws didn't show on meters. I would have to guess that is probably 5-10% of my heals (damage remediation/mitigation) especially with the glyph.

"Consider, that when you have a tank with 45,000 health and a boss is hitting for 25,000 health (which is not the kind of thing we did in Naxx, but is in Ulduar), none of the healing you can do will let that tank survive two hits in a row. But Power Word: Shield will."

disc ftw
Surrender1

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re: Disc Healing in 3.1 / Ulduar

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... I hope that one day I will have 45k health LOL


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